BIOGRAPHYAfter completing a 5 year art and design course and obtaining a Diploma (max score 60/60) at the State Institute of Arts in Milan, Italy I continued my training at my father's Studio Oliviero Berni. I began collaborating with graphics studios and publishers since school, then worked full time as art director for several Italian advertising and promotion agencies for a few years. After building up contacts and professional experience I started to work as freelance illustrator and graphic designer for all major Italian publishers. Since 1992 I also started to work on CGI, realizing 2D computer graphics, 3D models and animations, games art and multimedia presentations. In 1995 I moved to London (UK) and began working as a freelance Illustrator and CG artist. I worked on the development of CD games at Dorling Kindersley Multimedia in 1996 then a year later moved to Cambridge (UK) to work as lead artist on various PC titles and PS2 projects for Creature Labs. When that company folded I returned briefly to freelance painting and later moved back to Italy in 2005 where I currently live and work, running a tiny (but my very own) miniature games company: BAUEDA WARGAMES for which I do most sculpting (traditional and 3D modeling), all artwork, figure painting, photo retouching and web design. I also sometime still take on freelance commission work for worldwide games publishers, most recently I did all diagrams for theField of Glory rulebook series published by Slitherine and Osprey.
Pencil and Markers storyboards, visualization and concept art.
Watercolors, inks, tempera, airbrush, acrylic and oil color illustration and painting.
Plasticine and clay modeling.
2D art and textures (Photoshop)
3D low and high poly modeling (3DStudio Max)
Animation (3DStudio Max)
Basic web authoring (html)
Basic office automation and scheduling (Microsoft Office)
Art team management
Game design (PC and PS2)
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